In computer and video games, sequence breaking is the act of performing actions or obtaining items out of the intended linear order, or of skipping 'required' actions or items entirely.[1] Sequence breaking is often used to beat a game unusually quickly (see speedrunning), to beat it while only completing a few objectives or obtaining a few items, to obtain useful items early in the game, to make the game more difficult, or to help push a game as far as possible in some other way.
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Awesome Games Done Quick is held in January and raises money for the Prevent Cancer Foundation. Summer Games Done Quick is held usually in June or July annually (though obviously it’s in August this year) and raises money for Doctors Without Borders. Over $25.7 million has been raised for these charities across 25 marathons. Classic Games Done Quick; Bid Index — Fleet Fatales 2020 Total: $47,986.06 — Choice Total: $27,102.88 — Challenge Total: $20,883.18 ← Tony Hawk's Pro Skater 1 + 2 Launch Celebration. Awesome Games Done Quick 2021 Online →.
History of the term[edit]
Though sequence breaking as a concept has existed almost since the inception of computer games complex enough to have sequential storylines, apparently the first documented action in a video game to be called a sequence break occurred in the NintendoGameCube game Metroid Prime, in a thread called 'Gravity Suit and Ice Beam before Thardus'.[2] In the game, the rock monster Thardus was designed to be a required boss before the Gravity Suit and the Ice Beam could be obtained, hence the novelty of bypassing the boss while still obtaining the items, and thus saving time if the goal is to complete the game as quickly as possible. When a gamer named Steven Banks achieved this feat on January 18, 2003, he posted his discovery on the Metroid Prime message board on GameFAQs. The thread attracted a number of interested gamers, and the term sequence breaking was incidentally coined.[3] The term has since grown in popularity and is now often applied to unintended shortcuts in any game.
How the scourge of cheating is changing speedrunning. Thanks largely to the annual charity event Awesome Games Done Quick (celebrating its tenth anniversary this January), where runners are. This week, Summer Games Done Quick turned 10 years old and celebrated the milestone by raising $2.3 million for Doctors Without Borders—all without leaving the house. The series already has a. Home; Runs; Bids; Donors; Donations; Events. All Events; Awesome Games Done Quick 2021 Online; Fleet Fatales 2020; Tony Hawk's Pro Skater 1 + 2 Launch Celebration. Since then, both Awesome Games Done Quick and Summer Games Done Quick have recurred annually, raising larger amounts each year. A one-off additional marathon was held in March 2011 to support victims of the earthquake and tsunami in Japan; Japan Relief Done Quick raised over $25,000. Awesome Games Done Quick is back for its 11th year and just in time for anyone who needs a little pick-me-up after the holidays or a timely distraction from everything else going on in the world.
The term has become so pervasive that it has begun appearing in video games itself,[note 1] and inspired by games such as Super Metroid, game designers may create their games with sequence breaking in mind.[4]
See also[edit]
Notes[edit]
- ^Intelligent Systems. Super Paper Mario.
Over the Flagpole: Surely you are cheating! You are exploiting a glitch! You are a sequence breaker!
References[edit]
- ^Carless, Simon (2004). Gaming Hacks. O'Reilly Media. ISBN0-596-00714-0.
- ^'Ice Beam + Gravity Suit before Thardus using Triple Jump'. metroid2002.com. 2003-01-27. Retrieved 2009-03-27.
- ^'Metroid Prime Sequence Breaking (v. 4.0) [Previously Ice+Grav before Thardus]'. metroid2002.com. 2003-02-11. Retrieved 2009-03-27.
- ^Priestman, Chris (2015-05-17). 'Going Weird And Wild With 3D Platformer Spooky Poo's Happy Hell'. Silicon Era.
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None foundAugust 10th, 2015 | EarthBound, Uncommon Knowledge, Videos
This year’s Summer Games Done Quick event was amazing, and EarthBound was one of the games played!
EarthBound speedrunner Aurilliux managed to reach the end of the game in 1 hour and 27 minutes as hundreds of thousands of people watched from around the world! Here’s a look at the live run, which features some crazy random number manipulation that almost feels like card-counting in a card game 😛
I’m familiar with most of the tricks used here, but the use of multiple save files and such was totally new to me! Amazing work figuring all this out, EarthBound speedrunning community!
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And, like card counting, it’s legal and not really “cheating”, but if I catch you doing this in MY establishment you won’t really have “kneecaps”!
All Twitch chats in excess of 1,000 users are full of spammy garbage. I was surprised for a chat of 100,000 users there was no moderation.
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I did enjoy everyone using scared/crying/praying emoticons during the Giygas fight though.
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Actually, the chat was pretty tame during the Earthbound run.
@Paper: forget that terrible twitch chat and join Quake.net chat!I was fun watching a run and reading a conversation about programming